DEGREE IN DIGITAL CREATION AND PRODUCTION – CLASSES

Date of update: 28/04/2017

Section ECTS credits
Basic Training 60
Digital Art 48
Designing Entertainment Experiences 36
Digital Management and Production 12
Optional subjects 12
End of studies project 12

 

Arts & Storytelling = AS IT Development = ITD Game Design = GD Managment = M
Course subject Speciality Type Credits
AS ITD GD M
1st YEAR
First semester
Graphic representation BT  6
Image Theory BT  6
Dynamics and Motivators for the Digital Product BT  6
Chronicle and Chronology of the Digital Product  OB  6
Projecting and Implementing Game Elements  OB  6
Second semester
Concepts of Modern Art BT  6
Aesthetics of the Cinema BT  6
Digital set design in 3D environments MAND.  6
User-focused Design MAND.  6
Project I MAND.  6
2nd YEAR
Third semester
Concepts of Contemporary Art BT 6
History of Art BT  6
Grid and graphic hierarchy BT  6
Sound Effects in Video Games and Digital Productions MAND.  6
Interactive Script in Transmedia Environments BT 6
Fourth semester
Basic mechanics for entertainment experiences MAND.  6
High Level Languages for Interactive Development BT  6
Basic 3D Animation for Virtual Actors MAND.  6
Drawing for Digital Productions MAND.  6
Project II MAND.  6
3rd YEAR
Fifth semester
Advanced 3D Animation for Virtual Actors MAND.  6
Advanced mechanics for entertainment experiences MAND.  6
Art and Architecture for Designing Maps MAND.  6
Optional subjects MAND.  6
ECP MAND.  6
Sixth semester
Optimisation and Efficiency in 3D Animation MAND.  6
Heuristics and Experience of Digital Use MAND.  6
Lighting Techniques in Virtual Environments MAND.  6
Optional subjects MAND.  6
ECP  MAND.  6
Arts & Storytelling = AS IT Development = ITD Game Design = GD Managment = M

NB: BT: Basic Training, MAND.: Mandatory OP: Optional