• Developer of Interactive Multimedia Audiovisual Products
  • 2D and 3D Animation Technician
  • Technician in Creating, Assembling and Post-producing Audiovisuals and Thematization

A growing sector

The digital industry – and specifically videogames – is growing all over the world. In fact, this is the new technologies sector with the most solid, sustained growth. From 2011 to 2016, business is expected to grow 7.2%, rising from 58700 to 83000M€. 1

A study performed by the ICEC2 with data from 2010 says that Catalan companies account for 36% of total production in Spain. Companies in Catalonia mainly choose to design casual games, with 130 titles in 2010, 40% for mobile devices and 30% for online platforms. The videogame industry is a leader in sales in Spain compared to other industries like music, film and DVD, and it occupies a prominent place in the digital content sector worldwide.

The growth in the number of workers in the videogame sector since 2009 has doubled year after year. Addeco Consultancy, specialising in the labour market, currently calculates the needs of the global digital content industry from 2011-2016 at 1 million jobs to fill.

Likewise, the growth in the creation and downloads of mobile apps has exceeded even the most optimistic forecasts in recent years, as shown in short-term economic reports from the Mobile World Congress. Barcelona is gaining ground as a videogame and mobile app cluster not only because it is the headquarters of the MWC but also because it has both large and small companies working in this field. Examples of some of the most important companies located in Barcelona and its metropolitan area include:

FX Interactive, A Crowd of Monsters, Abylight, Akamon, Beautifun, Blinzy, Down to Moon, Gameloft, Unkasoft, Kotoc, Novarama, Virtual Toys, Bloom 3D, Tecnalia, BrainSins, HiSocial, Punto Extra, Devilish Games, Mercury Steam, Cookie Box, GamyGame, Gamedonia, Jugo, TwenTIC, Kilima, Factoria d’Imatges, Ubi Soft, King, Social Point, Digital Legends Entertainment, Over the Top Games, Omnidrone, Kerad Games, Gestionet, Undercoders, Pyro Studios, Blit Software, Bitoon, Star-T, MediaFlow, PortAventura.

Even though the conditions for growth in the videogame sector are optimal for finding work here at home, it is important to bear in mind that in a global world like the one we live in there are many possibilities of working for the large American, European and Asian companies that are growing meteorically.

In this larger context, the training and experience offered at ENTI translates into vast potential for professional job opportunities because there are so many of them and they are growing with the times. ENTI strives to be in constant contact with companies in order to adapt to their needs and provide them with the professionals they need.


1 PWC: Global Entertainment and Media Outlook 2011-2015 Report. Price Waterhouse and Coopers. Executive summary. Page 40.

2 ICEC: Catalan Institute of Cultural Enterprises (government of Catalonia)


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