Advanced course in programming entitled “Backend as a Service”

In this course the students will learn to implement a scalable service for any solution, especially video games that require support from a Backend system to offer more value to their users.

 

Advanced course in 3D modelling of characters and environments

3D course during which we will focus on the workflows and art pipelines of the production and on the quality standards according to the demands of the industry.

 

Advanced course in 3D character animation – Video games

A 3D Animation course focused on the tasks of the video game animator, during which we will work on the types of animations that make up the control system of a character and their integration into the Unreal engine.