Date of update: 28/04/2017
Does the Video Games sector have a future?
The figures for growth in turnover and employability are quite clear. According to DEV (Desarrolladores Españoles de Videojuegos – Spanish Video Games Developers) a group that brings together the most important national companies in the sector: both on a global and a European level, the video games sector has double the turnover of the cinema, DVD and music sectors combined. The global market for video games reached 91.8 billion dollars in 2015. Over the 2015-2018 period, the sector is forecast to grow at an annual rate of 6.6%, reaching 118.6 billion dollars by 2018.
The majority of the professionals in the sector have higher intermediate studies (90%). It is therefore a sector that generates high-quality jobs, performed by professionals with high technical qualifications. Another element to be borne in mind is the young age of the workforce. 45% of the professionals are under 30 years of age.
Over 30% of Spanish companies are to be found in Catalonia, and especially in Barcelona. In addition one should highlight the capacity for attraction that the Catalan capital has, with proof of this being the establishment of large global companies such as King or Ubisoft, or conferences like GameLab and Games World.
Why ENTI-UB and not some other university?
Because ENTI-UB is the only university school designed from and for the video games industry. At ENTI-UB all the lecturers are from the Video Games, Serious Games and Themed Entertainment fields. Most of them have their own video game companies or work for a major company in the sector. This aids in connecting with innovation in the sector, and above all better employment prospects for ENTI-UB students. Our students do internships in major companies such as Ubisoft, Digtal Legends, King, Kerad Games, PlayBenefit or Blitworks, among many others.
Because you will be part of the ENTI-UB community, which implies a constant contact with lecturers and industry professionals. You will be able to attend conferences and events, take part in European programmes on video games and Serious Games of which ENTI-UB forms a part, participate in international exchanges with the best universities in Europe and the English-speaking world, but above all, you will enjoy a daily contact with the lecturers.
Because you will be designing video games from the outset, and won’t have to wait until the final year to carry out a project. From the first day of the first year you will design projects, your own project, working in teams, with criteria of entrepreneurship, and will learn to present your projects.
What do students study in the Degree in INTERACTIVE DIGITAL CONTENT (Developer)?
During this Degree you will learn to create, design, programme and monetise games, videogames, applied games (Serious Games) and all kinds of interactive applications for mobile platforms. It is a degree that is specially designed for programmers (developers), and is therefore an engineering degree, forming part of the architecture and engineering branch.
At ENTI-UB we teach students how to work on all analogue and digital platforms (desktop, computer, smartphone, tablet, console, augmented and virtual realities, etc.). You will combine the technological field with that most aimed at designing memorable games and experiences. You will learn how to programme, yet at the same time you will acquire know-how in game design and skills in managing projects and integrating artistic elements. All the course subjects are applied to the design of video games. You will be a DEVELOPER – GAME DESIGNER with PRODUCTION know-how.
What will you study in the Degree in Artistic Creation for videogames and applied games (Artist)?
You will combine artistic skills with those most aimed at designing memorable games and experiences. At ENTI-UB all the teaching is real, i.e. everything, ranging from the theory of the image, user-focused design, modern art to modelling and 3D animation, the design of game elements, and including psychology, is linked effectively to the needs of design and art in video games. You will become an ARTIST-GAME DESIGNER with PRODUCTION know-how.
Why is it a 3-year course and the IDC isn’t?
Because the degree in Interactive Digital Content is part of the branch of architecture and engineering, and these degrees will be 4 year ones. The Degree in Digital Creation and Production belongs to the branch of Humanities (Art and Design) and can be a 3-year course.
What do students study in the Higher Level Vocational Training Course (CFGS de Grau Superior – CFGS) in 3D Animations, Games and Interactive Environments?
You will learn to model and generate 2D and 3D animations, using dedicated programming languages, to create artistic pieces of sound and image and conceptualise projects from the first sketch for digital video game, applied game and themed productions in the context of interactive multimedia products. You will make it possible to develop real projects and their narrative, and generate real-time interactions for use in the field of entertainment and performance, museums, education, medicine, sports, marketing, etc. From resource management to the capturing and treatment of images and sounds, organising and executing the stages of creating audiovisual material of all kinds.
If I do the CFGS or study in another degree, can I validate subjects for the Degrees?
Yes. We will assess your academic record or the higher level occupational training course you’ve taken and validate it with subjects that match our curriculum. If you are studying another degree, bring us your academic record and we will make a provisional assessment, subject to approval by the official academic bodies.
It is essential that the academic director of ENTI-UB entities has the student’s academic records as well as the centre’s official syllabus. Having the same subject name does not mean it will always be validated. It needs to match the syllabus and be agreed upon with the lecturer teaching this.
If you do the CFGS in 3D animation, games and interactive environments at ENTI-UB you can validate many course subjects of the degree in Artistic Creation for Video Games and Applied Games.
What cut-off mark is required to enter the degree in Interactive Digital Content?
The cut-off mark depends on the number of places we offer (80) and the number of pre-registrations. Therefore it is not possible to know it until everyone has completed the pre-registration.
The cut-off mark for the Developer degree for the year 2016/17 was 5.6. This may vary for the year 2017/18.
In the case of the Artist degree for the year 2016/17 it was 5, since it was the initial first year. This may vary for the year 2017/2018.
In the case of students of CFGS, if there is a cut-off mark, entry will be with the average for the CFGS.
What difference is there between the degree in Interactive Digital Content and the new degree in Artistic Creation for Video Games and Applied Games?
The difference lies in the specialisation in developer-game design in the degree in Interactive Digital Content, i.e. students learn to programme in different languages, mathematical and algebraic concepts as well as mechanics (physics).
The degree in Artistic Creation for Video Games and Applied Games has a design that is much more artistic in orientation, with students learning to model in 2D and 3D, to create characters, landscapes and music. Course subjects like 3D Modelling and Animation, Digital Art or Design of Game Elements dominate. I.e. you will become an Artist- Game Designer.
What A-level speciality (Scientific, Technological or Artistic) is better for studying the ENTI-UB’s degrees?
In the case of the degree in Interactive Digital Content we recommend the science and technology A-level option, although students with other A-levels can also access it. Students studying social A-levels have not had any problems providing they understand the technological nature of this course. ENTI-UB provides free refresher evening classes in mathematics, algebra and programming for those students who want to strengthen these areas.
Students with difficulties in the field of mathematics are offered a Zero Credit in mathematics a week before the start of the September classes free of charge.
In the case of the degree in Artistic Creation for Video Games and Applied Games we recommend students with art or humanities A-levels, although those with other A-levels may also apply, as long as they understand and accept the artistic aspect of this course.
What subjects are weighted the best in the university entrance exam?
For the degree in Interactive Digital Content the weightings for 2016/17 were mathematics, industrial technology, physics, electro-technics and technical drawing 0.2.
For the degree in Artistic Creation for Video Games and Applied Games the weightings for 2016/17 were audiovisual culture, drawing, technical drawing, design and history of art, 0.2.
What language are the classes taught in?
The classes are taught in three languages: Catalan, Spanish and English. Due to the importance of the English language in the field of video games and Serious Games from the first year you will have one or more subjects in this language, and in each course its presence will increase progressively.
The level of English is important because the Department of Economics and Knowledge of the Generalitat de Catalunya has issued a decree according to which degree students must have Certificate B2 or similar to be able to have the final qualification.
I would very much like to learn to design video games but I don’t like either mathematics or programming
Then you have the CFGS and the degree in Digital Creation and Production, which is ideal for you, since both concentrate on the design aspects of games and the artistic part of video games, Serious Games and themed entertainment.
Is it possible to pay by instalments?
Yes. There is an initial fee of 40% of the total amount to be paid at the time of registration and the rest in 10 monthly instalments over the duration of the course. Instalment payments are interest free. If a student leaves the degree in the middle of the course, he or she is obliged to pay the full enrolment fee.
What is the timetable?
The degree in Interactive Digital Content: Mornings: 9:00 a.m. to 1:30 p.m. Afternoons 3:00 p.m. to 8:30 p.m.
Degree in Artistic Creation for Videogames and Applied Games: Mornings: 9:00 a.m. to 1:30 p.m. Afternoons: 3:00 p.m. to 8:30 p.m.
CFGS in 3D Animation, Games and Interactive Environments: Mornings: 8:30 a.m. to 2:30 p.m. Afternoons: 3:00 p.m. to 9:00 p.m.
Where is ENTI-UB located?
In Carrer Diputació, 231 de Barcelona. Between C. Balmes and C. Enric Granados. 5 minutes from Plaça Universitat and 10 minutes from Plaça Catalunya. With good underground, bus and local and national train connections.
Are there grants available for studying at ENTI-UB?
There are grants for the public part of the fees for the degrees in general and for mobility. For further information contact http://www.ub.edu/monub/beques/
What career prospects ENTI-UB students have?
Developer of Applications for Mobile Devices
Cross-Media Developer (Interactive Installation)
Video Game Developer
Applied Games Developer
Project Leader in Interactive Digital Content
Playtesting technician (QA)
Specialist in virtual reality simulation
Designer for Mobile Devices
Video Game and Applied Games Designer
Games, Applied Games and Video Games Artist
Designer of Sound in Video Games
Higher Occupational Training Courses
Interactive multimedia audiovisual product developer
2D and 3D Animation Technician
Technician in Creation, Editing and Postproduction of Audiovisuals and Theming.
Will I have to take my computer?
At ENTI-UB all the classrooms are equipped with a work station for you. Every computer has the appropriate software for each course.
I’ve done an CFGS, can I enrol for one of the ENTI-UB degrees and receive credits for course subjects?
The application must be made as an A-level student by way of the PAU (university entrance examination). Via www.accesnet.gencat.cat and if there is a cut-off mark, entrance will be with the average for the CFGS.
You can receive credits for subjects, and it will depend on the branch of this speciality: Computer science, Artistic or Design, and on the analysis that ENTI-UB’s Academic Management will perform.
I have completed a Medium Level Occupational Training Course (CFGM). Can I enrol in the ENTI-UB CFGS?
Yes, if you’ve done a course in the image and sound branch. If not, you’ll have to do the specific training course for accessing the Higher Occupational Training Course. And always make it clear that the common and specific subjects of the access course are for a training course in the branch of image and sound.
What is the Master’s Degree in Digital Content Production and Entrepreneurship?
This is a master’s degree lasting one academic year which focuses on the PRODUCER profile of the digital industry. I.e. the study and practice of different models and parts of the business, ranging from managing projects and legal issues such as intellectual property to the monetisation of the product by means of digital marketing. Thus far we could compare it to many master’s degrees that already exist in the closest academic courses we offer. However, the ENTI-UB Master’s Degree in DIGITAL CONTENT PRODUCTION AND ENTREPRENEURSHIP goes further, since it incorporates new areas that will improve the creative and executive capacity of the PRODUCER, such as Digital Technologies, Gamification, Advanced Usability or Transmedia Narrative.
The addition of management skills with new languages and technologies makes it a unique master’s degree.
Who is the master’s degree aimed at?
It is a master’s degree that is open to different profiles, as a result of companies and entrepreneurs needing to have interdisciplinary groups for carrying out their projects. This means students with a basic knowledge of art, humanities, engineering, entrepreneurship, marketing and, of course, Interactive Digital Content.
What are the career opportunities for the Master’s Degree?
Above and beyond the clear entrepreneurial spirit which the master’s degree involves, there are a large number of functions in the digital business calling for this profile, such as: Chief Digital Officer, Director of Digital projects, Head of Production and/or Digital Product, Director of Digital Business Development, Crowfunding Designer, Games Analyst and even Head of Monetisation and Founder of a Startup company.
Contact us at firstname.lastname@example.org and we’ll advise you how best to prepare yourself, so you can start the course from a position of strength!