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Advanced Vocational Qualification
in 3D Animation and Interactive Environments

Would you like more information about the Advanced Vocational Qualification in 3D Animation, Games and Interactive Environments?

Introduction

The Advanced Vocational Training in 3D animation, games, and interactive environments at ENTI offers studies to create real-time projects, their narrative, and the generation of real-time natural interactions to apply to the world of entertainment and shows, museology, education, medicine, sport, marketing, etc. From resource management to obtaining and processing images and sounds, organising and executing the phases of creating audiovisual materials of all kinds.

The aim of this vocational qualification in animation is to train professionals in the “technical artist” profile of video games. In other words, people with a great deal of knowledge in 2D and 3D art as well as in animation and creation of levels, dedicated to current interactive and multimedia products such as video games. All of these products can use art in renowned market engines, such as Unity and Unreal, as well as other specific software.

Abilities acquired

The Advanced Vocational Qualification (CFGS in its Spanish acronym) students in 3D Animation, Games and Interactive Environments will learn to:

Software used

  • Autodesk 3DMax, Maya, Mudbox
  • Pack Adobe Creative Cloud
  • Zbrush
  • Substance Painter
  • Substance Designer
  • TopoGun
  • Aseprite
  • Marmoset
  • Spine
  • Nuke
  • Blender
  • FMOD. Wwise, Audacity
  • Android Studio, SDK

Knowledge area

Image and sound

Duration

2 years

Hours

2,000

Course type and timetable

In person
From 8:30 a.m. to 2:30 p.m.
or from 3:00 p.m. to 8:30 p.m.,
depending on the academic year.

Language of the classes

Catalan
Spanish
English

Places

30

Code

CFPS
ISE0

Why study this Vocational Qualification?

With these studies, you learn everything necessary with regard to art in video games and serious games. This is done by connecting it with the necessary technology bases to integrate it. Thanks to video game development engines, 2D and 3D art can be integrated into any video game using the best tools on the market. Conceptual art, textures, 2D and 3D animations, “rigging”, organic and inorganic characters, scenes and levels, etc. All in harmony with the design of necessary games which enable the generation of the best mechanics to facilitate gameplay.

Professionals responsible for graphic creation and visual aspects are the most needed jobs for companies (19% of the total)* in the video game industry. In addition, an increasing amount of specific and qualified training is needed to respond to the challenges of working in an AAA industry (70% of workers in the field of video games have higher degrees)*, and the Advanced Vocational Qualification in 3D Animation, Games and Interactive Environments at ENTI is the best way of entering the sector.

* According to data from the DEV 2020 White Paper

Why do it at ENTI?

At ENTI you will find teachers who are passionate about the design and programming of video games which makes the Vocational Qualification in 3D Animation, Games and Interactive Environments a course with all the accuracy, quality and expectations that companies in the sector demand. A unique philosophy directed towards portfolios and projects. In addition, most of our teaching staff are active members of the video game sector, making it possible for our training plan to be up to the latest trends to train our future graduates as the best possible professionals.

You will find the operating regulations of the centre here.

Career opportunities

How to access the course

The recommended profile is that of students who come from the following courses:

Students who meet some of the requirements listed below have direct access to the vocational qualification:

Have passed the university entrance test for those over 25 or 45 years of age, or have access to the university having accredited work or professional experience at aged 40 or over.

People who do not meet any of the above requirements must pass an access test. To present yourself for this test, you must be aged 19 or over or turn 19 during the same calendar year in which the test is performed.

Pre-enrolment process

The AJEI Advanced Vocational Training is managed at the enrolment level from the college itself. In order to ensure the student’s place on the course, there is a pre-enrolment fee of €250 which can be applied for from January onwards. The admission criterion is the payment order of the pre-enrolment which guarantees the place to the student provided that the academic requirements are met at the time of the enrolment to be able to enrol in an Advanced Vocational Training Course.

For more information on how to arrange the pre-enrolment, please write an e-mail to the Academic Secretariat (info@enti.cat).

Course curriculum

1st year

Identifier Name Hours

M01UF1

Technical and human resources

26

M01UF2

Finishing the project, layers and renders

40

M02UF1

Design and drawing principles

46

M02UF2

Pre-production of the animation

20

M02UF3

Modelling

66

M02UF4

Design and application of memorable experiences

24

M03UF1

Animation techniques using stop-motion animation

33

M03UF2

2D animation

33

M03UF3

3D animation

70

M03UF4

Rigging and character animation

60

M03UF5

Particles, simulations and effects

35

M04UF1

Colour 2D and 3D and texturisation

66

M04UF2

Lighting and 3D finishing

66

M05UF1

Design and project planning

46

M05UF2

Project production and evaluation

20

M06UF1

Interface design and user experience

50

M06UF2

Programming of interactive elements

62

M06UF3

Animated interactive elements

20

M09UF1

Incorporation into the workplace

33

M09UF2

Occupational risk prevention

33

M13UF1

2D video game project expansion

75

2nd year

Identifier Name Hours

M07UF1

Development of multi-device applications

38

M07UF2

Programming of multi-device applications

38

M07UF3

Video game design

66

M07UF4

Video game development and multi-device environment simulations

63

M07UF5

Multi-media application development

26

M08UF1

Equipment configuration and maintenance

18

M08UF2

Execution of the post-production phase

39

M08UF3

Creating and introducing effects

24

M08UF4

Finishing processes and the generation of the master

18

M10UF1

Company and business initiative

66

M11UF1

3D animations, games and interactive environments project

264

M12

Training in work centres

416

Collaborating companies

Teaching staff

Price

To view the price of the Advanced Vocational Qualification in the Development of Multi-platform Applications – Video Games and Digital Leisure please complete this form and you will receive all the information on prices, rates and payment methods.

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Advanced Vocational Qualification in 3D Animation, Games and Interactive Environments

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