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Degree
in Video Game Development

Would you like more information about the Degree in the Design and Development of Video Games and Serious Games?

Introduction

The Degree in Design and Development of Video Games and Serious Games is an engineering degree applied tothe design and creation of video games,games and serious games while connecting with two of the prevailing needs of the industry: developers and game design profiles.

These are the first video game studies which have favorable accreditation from the Catalan University Quality Assurance Agency.

This video was made for the degree version called Interactive Digital Content (CDI in its Catalan acronym), and the essential points remain valid for the new Degree in the Design and Development of Video Games and Serious Games (DDVJA in its Catalan acronym)

The purpose of this Degree in the Design and Development of Video Games and Serious Games is to provide comprehensive training to future developers, game designers and producers of games, as well as training students, from a multi-disciplinary point of view, in the design, production and development of video games and serious games.

Abilities acquired

In this degree, with a holistic vision, students will learn the whole process of creating and developing video games, taking the initiative and communicating effectively, learning in an autonomous way to give convincing arguments, and contributing satisfactorily to the objectives of a multi-disciplinary team.

The student will be able to conceptualise, design, produce and manage recreational pieces, as well as Serious Games and Gamification campaigns, and also to integrate into a multi-disciplinary team assuming the task of programmer.

The student will acquire the ability to understand the main elements of management and business in the field of video games: production, communication, marketing, monetisation, legal aspects, etc., and they will be able to create a vertical slice of a video game through Unity or Unreal graphics engines, which will serve as the basis to start a business in the video game industry.

Software used

  • Adobe Creative Cloud
  • Autodesk (3D Studio, Maya, Mudbox)
  • Adobe SUBSTANCE PAINTER
  • Autodesk Motion Builder
  • Finale, Reaper, FMOD, Wwise
  • Apple dev / Android studio
  • DEV KIT PS4
  • DEV KIT Nintendo Switch
  • VR Infraestructure
  • Visual Studio
  • Java JDK
  • Eye Tracker

Knowledge area

Engineering and Architecture

Duration

4 years

ECTS

240

Course type and timetable

In person.
Full-time and part-time.
From 9:00 a.m. to 2:00 p.m.
From 2:00 p.m. To 8:30 p.m. Depending on the academic year.

Language of the classes

Catalan
Spanish
English

Places

40

Other data

Minimum grade:
6.11
Pre-enrolment code: 11106

Why study this Degree?

This course has been a pioneering degree in the training of developers and designers specialising in video games since 2013. Its graduates learn subjects related to developing, game design, business management, and work on real and applied projects in each year of the 4-year degree.

The developer profile is one of the most demanded positions (26% of the total)* in the video game industry, as well as game design (11% of the total)*. It is a constantly growing market in its turnover and job opportunities and one which requires qualified professionals (70% of workers in the field of video games have higher education)*, and the Degree in Design and Development of Video Games and Serious Games at ENTI-UB is the best possible door opening up to the sector.

* According to data from the DEV 2020 White Paper

Why do it at ENTI-UB?

Our model integrates the DNA of those passionate in the design and the development of video games with all the accuracy, quality and requirements that the companies of the sector demand. A unique philosophy focusing on portfolios and projects.

Our studies are official qualifications through the University of Barcelona and ensure the accuracy and educational quality demanded by an institution of this prestige. In addition, many of our teachers are active members of the video game sector which enables us to stay up to date with the latest trends and needs of the industry with the aim of training our graduates as excellent professionals.

Career opportunities

How to access the course

The entry requirements for the Degree are as follows:

Course curriculum

Full-time course

During the first year of admission onto a university degree course, the student must enrol for 60 credits.

From the second year of admission onwards, and for first-year students who have previously completed, in full or in part, other official university studies at any university, the student must enrol for between 46 and 60 credits. Exceptionally, and when justified, the head of studies, by express resolution, can authorise an enrolment exceeding 60 credits up to a maximum of 78 credits per academic year.

Part-time course

During the first year of admission onto a university degree course, the student must enrol for 30 credits.

From the second year of admission onwards, and for first-year students who have previously completed, in full or in part, other official university studies at any university the student must enrol for between 18 and 45 credits.

The ECTS credit will be calculated as 25 hours of student work, to be distributed among: in-person activities, tutored activities and autonomous activities.

1st year

Subject Specialism Type Credits

First Semester

History of Games

AS

ITD

GD

 

OB

6

Discrete Mathematics and Statistics

 

ITD

 

 

BT

6

Foundations in Programming

 

ITD

 

 

BT

6

Introduction to Psychology

 

 

GD

M

BT

6

Game Design Workshop

AS

 

GD

M

OB

6

Second Semester

Programming Technology

 

ITD

 

 

BT

6

Linear Algebra Geometry

 

ITD

 

 

BT

6

Foundations in Computers

 

ITD

 

M

BT

6

Game Usability and Analysis

AS

 

GD

 

OB

6

Project I

AS

ITD

GD

M

OB

6

2nd year

Subject Specialism Type Credits

Third Semester

Video Game Design

 

 

GD

 

OB

6

Software Engineering. Application to Video Game Development

 

ITD

 

 

OB

6

Operating Systems and Networks

 

ITD

 

 

BT

6

Composition and Design Principles

AS

 

 

 

BT

6

Project II

AS

ITD

GD

M

OB

6

Fourth Semester

Audio-visual Narrative

AS

 

 

 

BT

6

Physical Simulation in Virtual Reality

 

ITD

 

 

BT

6

Modelling and Character and Scene Animation

AS

ITD

GD

 

OB

6

Computer Graphics

 

ITD

GD

 

OB

6

Project II

AS

ITD

GD

M

OB

6

3rd year

Subject Specialism Type Credits

Fifth Semester

Interface Design. Applied to Mobile Devices

AS

ITD

 

 

OB

6

Artificial Intelligence Techniques for Video Games

 

 

GD

 

OB

6

Foundations in Modelling and Character Animation

AS

ITD

 

 

OB

6

Agile Production Methodologies. Applied to Web Environments

 

 

 

M

OB

6

Project III

AS

ITD

GD

M

OB

6

Sixth Semester

Network Game Programming

AS

ITD

GD

 

OB

6

Level Design

AS

ITD

GD

 

OB

6

Music Production or Audio Digital

AS

ITD

 

 

OB

6

Advanced Mechanics and Techniques for Game Design

 

 

GD

 

OB

6

Projecte III

AS

ITD

GD

M

OB

6

4th year

Subject Specialism Type Credits

Sixth Semester

Extension of Game Design and Serious Game

 

 

GD

 

OB

6

Design and Production Tools

AS

ITD

 

M

OB

6

Digital Distribution and Marketing of Digital Products

 

 

 

M

OB

6

Business Models and Monetisation in Interactive Products

 

 

 

M

OPT

6

Final Degree Project

AS

ITD

ITD

M

FDP

6

Eighth Semester

Digital Illustration

AS

 

 

 

OPT

6

Project Applied to Video Games

 

 

GD

 

OPT

6

Video Game Research

 

 

GD

 

OPT

6

Console Game Programming

 

ITD

 

 

OPT

6

Mobile Game Programming

 

ITD

 

 

OPT

6

Advanced Animation Techniques

AS

 

 

 

OPT

6

Programming of Input/Output Devices

 

ITD

 

 

OPT

6

Work Placement

AS

ITD

GD

M

OPT

6

Work Placement II

AS

ITD

GD

M

OPT

6

Final Degree Project

AS

ITD

GD

M

FDP

6

Collaborating companies

Teaching staff

Prices and grants

To view the price of the Official University Degree in the Design and Development of Video Games and Serious Games at ENTI-UB, please complete this form and you will receive all the information on prices, rates and payment methods.

The course price includes a part due to ENTI plus a part due to the UB. The part due to the UB may be entitled to official public grants which can be viewed here.

In addition, ENTI-UB has its own exclusive grant programme, for its University Degrees (compatible with other public or private grants that the student may be entitled to) which can be viewed here.

Studying abroad and the Erasmus+ programme

As a centre attached to the University of Barcelona, students doing the ENTI-UB degree courses can enjoy participating in the ERASMUS + exchange programme of the University of Barcelona in destinations where ENTI-UB has an exchange agreement with other European universities with training programmes in video games.

The universities that currently have Erasmus+ agreement with ENTI-UB in the subject of video games are:

Dania Academy(Denmark)
FH Joanneum(Austria)
KAMK-University of Applied Sciences(Finland)
BUAS – Breda University for Applied Sciences(Holland)
IPB – Polytechnic Institute of Bragança(Portugal)

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Degree in Design and Development of Video Games and Serious Games

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